More stuff

I finally finished PoP:The Warrior Within this week. I got it last year for christmas, and worked my way through it till about 2/3, then got distracted. This year I got Shadow Hearts: Covenant (last year’s hot game), and I need to do the first one first, but I swore I wasn’t going to move to a new RPG till I finished PoP. I really like the game engine of PoP, the motion dynamics are so fluid, they’re amazing.

I’m also going to resolve a few things: I’d like to take my laptop with me more often. I have been not doing that and sometimes I’ll be wanting to blog and not able to, so I’d like to eliminate that as an excuse. I also want to take my journal with me and try using that more too. OK, I guess that’s one resolution.

Lastly, I’d like to write an open source blog client – I like some of the ones that are out there, but they’re either for pay or platform specific. If there was already a partially done java client, I’d take it and run, or maybe work on my own from scratch. There’s many the time that I’ve wanted one.

Also Lastly: I was thinking the other day as I drove down the road about the little lights that are in the lane dividers, the reflective bumps. When I was back in Canuckistani some time ago, I noticed a strange anomaly: that on the roads and highways there, they are embedded into the concrete – in a little rut type dealio. I didn’t think anything of it until I realized that it was done with a purpose, instead of randomly (as I assume most things are). Anyways, gotta run. Peace Out, G.

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Tomb Raider: Legend

So last night I got a great opportunity, I got to playtest Tomb Raider: Legend. I went up to Menlo Park to Crystal Dynamics and got to play it for a couple hours. Sweet. I can’t give any details, but I had a great time. Their building is pretty cool, they have life sized statues of Lara Croft, and larger than life statues of some others that I didn’t recognise (maybe the thing from Soul Caliber?) And I got to meet some of the cool guys working on TR. AND a free copy of Project Snowblind!

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